Shadow Government: Cheese Elite issuesโ๏ธ ๐งโโ๏ธโจ๐ฐ๐ง
It began long before us, we who now live our perfect and dull, endless lives. It began long before these moon-palaces a- playlist shitpost: https://www.youtube.com/playlist?list=PLuWxq18tmx6JKteNiJgpnYqh0Rvr5zIzY POWERED BY NETTY
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Today the Direct3D and HLSL teams are excited to share some insight into the next big step for GPU programmability. Once Shader Model 7 is released, DirectX 12 will accept shaders compiled to SPIR-Vโข. The HLSL team is committed to open development processes and collaborating with The Khronosยฎ Group and LLVM Project. Weโre sharing this [โฆ]
Once @Microsoft 's Shader Model 7 is released, #DirectX 12 will accept shaders compiled to SPIR-V. Microsoft is working with the Khronos #SPIR and #Vulkan Working Groups to ensure that this transition benefits the whole development ecosystem.
https://devblogs.microsoft.com/directx/directx-adopting-spir-v/Microsoft
DirectX will adapt SPIR-V. Soon everything will be SPIR-V, except Apple. And WebGPU because of silly reasons.
https://devblogs.microsoft.com/directx/directx-adopting-spir-v/From Netflix Animation, Cyberpunk, and CD Projekt Red. Stay tuned. #GeekedWeek
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